Strategy Cannot be hit …well maybe hit but not marred and if marred, put that thought aside; just stare at open, fast to strike surfaces, then look nowhere but the eyes. In spacetime, there should be no difference between what opposing fighters see and measure, but here the arc of a kick holds mixed coordinates, so it’s best to move at all times because moving is winning, winning is moving; punishment is achieving victory. Nearby there are always judges, and rarely, a referee. Continuity Rage wore itself out on no-name turf between opposing hills, in the end, claiming Crown and…